The following settings control incubation, maturation, and imprinting:
MatingIntervalMultiplier
Controls the interval between mating attempts. A lower value shortens the interval. For example, MatingIntervalMultiplier=0.5 allows dinosaurs to mate 50% sooner.
EggHatchSpeedMultiplier
A higher value reduces the time required for a fertilized egg to hatch.
BabyMatureSpeedMultiplier
A higher value reduces the time required for a baby dinosaur to mature.
BabyCuddleGracePeriodMultiplier
Controls the grace period after a cuddle request expires before imprint quality begins to decrease.
BabyCuddleIntervalMultiplier
Controls how often babies request care. A lower value means that care is required more often.
BabyCuddleLoseImprintQualitySpeedMultiplier
Controls how quickly imprint quality decreases when a care request is not completed in time.
BabyImprintingStatScaleMultiplier
Controls how strongly imprint quality affects statistics. Set the value to 0 to disable this effect.
BabyImprintAmountMultiplier
Multiplies the percentage awarded by each imprint. For example, if one imprint normally gives 10%, a value of 0.5 gives 5%, while a value of 2.0 gives 20%. This is a global setting and affects all species.
To change these settings, follow these steps:
- Open the server administration.
- Stop the server.
- Click Configuration Files.
- Click Text Editor next to Game.ini.
- Add the required values. The section must begin with [/script/shootergame.shootergamemode]. If it is missing, add it.
Example:
[/script/shootergame.shootergamemode]
MatingIntervalMultiplier=0.5
EggHatchSpeedMultiplier=30.0 - Save the file.
- Start the server.